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Showing posts from January, 2026

Pseudo-Pseudohistorical Characters

   Pseudo-Pseudohistorical Violence: Character Creation This is part of my ongoing project to flesh out Luke Gearing's Pseudohistorical Violence for a home game. I thought about doing completely random character generation, but I decided instead to let players pick a class and then roll a d4 for a random boon. Some of the classes are incomplete, so either stay tuned or make your own I guess :) All characters start with some adventuring gear and 3d6 gold pieces.  (I would use the quick equipment table from OSE Carcass Crawler #something or other) . Also I reference Dolmenwood a lot because I think I'm going to use this weird funky system in the Dolmenwood setting because I like it. Kill two birds with one stone you know?  In addition to this, each player should get one non-adventuring skill related to a previous profession or something, mostly because I want to roll on the big d100 table from DCC. Knight You are some minor noble, whether by birth or by being knighted ...